One thing about Call To Power I liked, was the military readynes concept. There was a slider, with which you could set you readyness, and spending, to one of four settings, from "Stand Down" to "At War". Lower setting would cost you less money, but the units would have less hitpoints, they appear damaged, in game terms, as the guys doing the fighting are in reserve, enjoying life. Crank the setting to wartime, and they are called back to their units, and prepare for a fight. The units "heal" back to full strength.
Could Civ4's engine handle such concept? Could AI handle it? Would it be possible to get a warning like "Montezuma is mobilizing..."?
And would it be hard to mod with current tools?
Could Civ4's engine handle such concept? Could AI handle it? Would it be possible to get a warning like "Montezuma is mobilizing..."?
And would it be hard to mod with current tools?
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